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Tagged with 'devlog'
Devlog: Godot Wild Jam #53
25 Jan 2023
A wild jam in Godot.
3D Game Engine Devlog, Part 4: Multiple Lights
12 Jul 2021
Light types and multiple light support.
3D Game Engine Devlog, Part 3: OpenGL Progress
9 May 2021
Progress on implementing features for the OpenGL renderer.
3D Game Engine Devlog, Part 2: Scene Improvements
18 Apr 2021
Improvements to build time and scene integration.
3D Game Engine Devlog, Part 1: The ECS
13 Mar 2021
Progress on the Entity Component System.
Building a 3D Game Engine in C++: A Devlog (Preface)
25 Feb 2021
Chronicling my first attempt at building a 3D game engine on modern paradigms.