Posts

Tagged with 'ecs'

3D Game Engine Devlog, Part 4: Multiple Lights

Light types and multiple light support.

3D Game Engine Devlog, Part 3: OpenGL Progress

Progress on implementing features for the OpenGL renderer.

3D Game Engine Devlog, Part 2: Scene Improvements

Improvements to build time and scene integration.

3D Game Engine Devlog, Part 1: The ECS

Progress on the Entity Component System.